If you plunged in the comments under the news about the restart Saints Row, they could have noticed that there are many dissatisfied. Statistics echoes the statements of players: the ratio of likes and diesella on the official channel Saints Row Close to the disaster.
In the top discussions on Sabredite Saints Row The following comments are located:
– disappointed, but I will wait for more gameplay before drawing conclusions. Although the first impression is just terrible, as if the game is not subject to restoration.
– it feels like the game began to develop as a sequel Agents of Mayhem..
-I just feel sick of this hipster, neonova, cartoon aesthetics, which all AAA games are now chasing. The trailer looks like a clone Fortnite.
In case you think that Saints Row “Driven for the sake of shitty SJW”: on the Resetera forum, where radical leftist sentiments prevail, restart was also met with big skepticism. Topa by comments, as on Reddit, is not there, but the unflattering replicas are full:
– Previously, the "saints" stood out well against the general background, but now this is a very typical game. I can't say that I liked at least one of the characters.
– At the end of the trailer, I realized that it was Saints Row, And the thought spun in my head: "Oh no". Tone and characters did not cause any emotions.
There are those who liked the materials shown, but the share of the dissatisfied is clearly more than usual – especially for the cinematic trailer, which should transmit the concentrated spirit of the game. Another widespread opinion is that maybe the gameplay will be better than a debut video. So far, only a 16-second cut has been presented from the gaming process to the public.
Nevertheless, we can say with confidence that the start of an advertising campaign is a publishing house Koch Media It failed: for example, many did not even understand that the boss from the trailer is not a hard -given protagonist, but one of the options that allow you to build in a local editor. Probably here the mistake was that after the premiere Saints Row The actress who plays the role of the boss entered the Opening Night Live on the stage – she said about this, and that the boss may have different appearance and other versions of the voice.
We visited a closed presentation Saints Row And we can say that the gameplay did not look as hopeless as the trailer. However, it is still difficult to draw conclusions: even on a press scraise, they showed not full-fledged episodes with the gameplay, but cutting the chosen moments.
The officinal "Twitter" had to emphasize that you can still create your own character in the restart of Saints Row.
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Saints Row (2022)
The best comments
Now you feel a catch? Associative design, associative gameplay, LED helmet, all this is not just
Parasitization on the name
You will make a new name, and it will have to be promoted, advertise more than just to stick a familiar and everyone's favorite name
It is not clear to me why they called it Saints Row?
The story is different. The scene is different. The heroes are different. Setting, apparently, changed a bit.
Why seyintas? Why not a new https://chancebetcasino.co.uk/withdrawal/ game line?
In general, looking at the logo of the new part, it is difficult to understand that it is Saints Row, instead of a violet some kind of blue color. The feeling that they really decided to throw out all past parts into the trash, and not just the fourth
something suspiciously a lot of likes under the trailer.
When I put my diz there the ratio was much sadder.
I hope we will soon leave such a design, when for some reason they try to repeat the style of Forethnight, but it turns out an inexpressive bunch of shit and causes Spanish shame.
They remind the situation from the zero, where the old marketers tried to hip-hop-even I, a child, felt awkwardly when he saw such pearls:
It was not sacred, shown in the trailer could be any game, with any name – for this is a completely faceless game created under the guidance of effective managers and the statistics department.
Agree. While watching the trailer, I had associations with anything, but not with Saints Row.
– At first I thought it was a trailer for the new Fortnite season.
-Then, when I saw the helmet, I thought that for some reason I decided to resolve my Destruption All Stars.
-Then I thought that this is an advertisement for some of the Ubisoft games, because she loves hipster style very much with us, that even in the games Tom Clancy's managed to put her.
– And after I saw the name of the game and did not appreciate the joke.
It was not sacred, shown in the trailer could be any game, with any name – for this is a completely faceless game created under the guidance of effective managers and the statistics department. Design of characters, peace, plastic and action – all attempts to copy Fortnite style.
Therefore, a fair assessment of the game.
-I just feel sick of this hipster, neonova, cartoon aesthetics, which all AAA games are now chasing. The trailer looks like a clone of Fortnite.
Modern developers and publishers who are trying to be fashionable: by all means:
Yesterday I kiss the news of the announcement with this trailer rolled out. And gave a link to this news in the text. It was necessary to copy the video to the news twice more, as well as send it separately by personal mail?
Well, then let them hack. Deserved)
This helmet is the same as that of the Persian in Desruction All Stars – here you can already see a completely clinical case of licking in vanilla, sparkle topics of the window
Immediately visible the focus of the group, there were Poridzhi on which it was tested, polls and so on.
Previous Saints Rowe were not adults either. It seems that they tried to catch the darkness in SR2 (I don’t remember it poorly), but there wasn’t much blood and injuries in SR3-4, and the advertising campaign was reduced to things like “gygy, here you can run and beat everyone in the eggs”.
No, this is not the case, the technique you described is suitable for EA or Ubisoft – which will shut up the dissatisfied ghosting of the next license plate or mobile port.
But here the situation is the opposite, it is clear that the maximum soy, faceless and cautious product is created, which copies all possible trends and tries to please the audience.
It is created by effective managers and focus group.
This shows that the leadership of the project is the spineless reinsurers, having received Hait, they will likely crap for their money – their statistics departments will say that the risk is extremely large and the project will quietly go out the project.
Having spit on something like a concept did not live up to expectations
And as often happens, those who did not play any of the parts or only in the last couple of the last.
Is it? And in my opinion, this works the other way around and the most often there are Olds who remember past parts most often and compare them with the new one understand that it used to be better.
VHI at least made friends with a combat system with a mouse and a keyboard, plus it turned out to be original.
I don’t know why everyone has an association with a window, at the sight of this squalor I immediately come to the head of the Watch Dogs 2, even the concept of GTA-shaped singleplayer game in the open world with the main characters-teenage-idiots is similar, only here the characters are even more brusy.
Well, yes, the ratio of likes and diesels is definitely pleasing to me: they were tapping – rake.
The landing and serious tone was replaced by “the main character jumped out of the plane without a parachute towards another plane and, having beaten on it, managed to grab the hatch and climb into this aircraft”?
Well, at least. The three was a qualitatively made satire on GTA, with well -made characters, plots and even villains. I am silent about that level of metarony and trash in a good way that can be arranged there. At the time of the release, this was really very unique (and now there are not so many of the large -budget games) and at the same time did not roll into the satire of Postal, but it was precisely what a cheerful crazy adventure, where you could do a lot – starting from creating a character with a voice of a zombie, continuing to throw off a biological bomb in the region and turning all into zombies and ending with flights Through 2 aircraft without a parachute and landing through the window through the window.
Where? Did not notice any cartoon. Yes, not pseudo -regulation, but there is no cartoon, rather a simplification of design. In this case, xcom 2 with the same graphics (one to one) is also a cartoon.
I remember that at one of the conferences I bombed that part of the indie game was made as a carbon copy-the same color palette of pastel colors, a third-person view, when the camera from playing the game hangs at the same distance. And I watched and did not understand – these are different games or levels of the same.
Now I am watching a trailer SR, and I see Redfall from Arcane (yes, I had to look for the name). Moreover, it seems that the games seem to be different, but the feeling that trailers order the same studio that makes it used to it. But everyone recalls Fortnight, but it has a multi-stained stylization, but here is some kind of pseudo-regionalism everywhere.
– We need to increase sales among the youth audience. What is fashionable for them now?
